Howdy gang, just want to let you know that I do have a twitter, and I’ll be sharing some GIFs from a small project that I’m working on with my friends from Cincinatti, JollyCroutonMedia and AustinPandemic.
It’s called…FRANCHISE WARS, a strategy game where two franchises engage in an all out war to dominate the food industry…
I’ll keep you guys updated as we get it wrapped up.
So let’s continue on from last time…
So now that I’ve entered my later high school days, I knew I wanted to get better at my art and learn new things.
During this time of my life, I took classes for computer graphics, where I’d learn how to use Photoshop, Flash Animation and make maps in Unreal Tournament 2004. These classes were my favorites to go to. Being able to finally use programs to create digital artwork was so exciting.
Flash Animation!
Below I’ll share some flash animation stuff I did, think of this as if it were a really amateur digital museum. Enjoy!
Photoshop stuff!
Here are several graphics I made photoshop CS3 (Yeah that’s right, the golden age before Adobe got greedy with Creative Cloud).
Unreal 2004 Map
I unfortunately don’t have Unreal Tournament 2004 to see the map I created.
This was a super ambitious final project map that 2 other guys and I collaborated on to create a large scale map. The premise was that it took place on a large beach cliff island with two opposing bases, but then you could go inside the bases to enter a giant tunnel that connected the two bases inside the mountain. The cliff was pretty high up so you would die if you fell off.
I have very fond memories of Unreal Tournament 2004, what a great time to be a real boy. (wat)
Later when I would graduate from High-school, I would finally experience having a new computer. After finally putting it together, a whole new realm was opened up to me (Actually to this day I still use the same computer to make my artwork.). I’d not only be able to play games like Team Fortress 2 and Fallout 3 at high settings without hiccups, but I’d learn about creating videos and further developing my music making.
To be continued…
-Brandon