Hey guys, sorry for the week delay on this blog post, let’s get started on the last topic I’ll be going over for my pixel art series.
Sub-Pixel Animation is a technique where you add “in-between pixels” to smooth out a transition. In the above example, the pixels are gradually added and removed, and this is continued until you get the desired timing and effect.
As you can see above, pixel art by itself simply cannot “add” more pixels between each point.
however, if we add in an in-between frame and “smear” the two points.
And this is pretty much how it would be done. you just have to gradually smear each portion of your animation, removing and adding pixels.
Of course, this entirely depends on your art style too, I find this effect works better for sprites that are larger. It really helps create a nice subtle motion to your animations.
I’d also say that the effect works better on sections where there are less important details. The example above should help demonstrate how you’ll have to use your discretion for which parts should be smeared and which details you want to keep clear depending on sprite size and so on.
And that concludes this series for pixel art, hope you found it useful.
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