Hey this is Brandon.
TUNNEL OF DESPAIR
1 – toggle spawner
left click – move spawner
Tunnel of despair was definitely a test.
I was watching a play-through of a game called La Mulana, and there’s a segment in the game where the player is on a platform and the background is continually spawning walls to make it appear as if you’re traveling through a tunnel.
It looked easy to do, so i thought I’d try my hand at it and it’s pretty simple scaling up of a sprite shaped as a frame.
(Oh yeah and Ato beta, probably soon, just need to do some minor feature coding and fix bugs.)